Sony has officially begun rolling out an upgraded version of PlayStation Spectral Super Resolution (PSSR) for PS5 Pro owners, promising improved image quality, smoother performance, and greater graphical stability across a growing list of major titles.
The update, which started deploying on March 16 at 10 PM PT, introduces a refined AI-driven upscaling system developed in collaboration with AMD under Sony’s Project Amethyst initiative. Several leading studios—including Capcom, CD Projekt Red, Konami, Square Enix, and Electronic Arts—have confirmed support for the enhanced technology.
What the Upgraded PSSR Brings
AI-Driven Image Reconstruction
PSSR is Sony’s proprietary upscaling solution, designed to boost image clarity and frame rates by reconstructing higher-resolution images from lower-resolution inputs. The upgraded version features a revised algorithm and neural network architecture, delivering sharper fine details and improved visual stability.
Sony has indicated that the rollout will occur in phases, with an additional six months of refinement planned after launch to further optimize performance for PS5 Pro users.
Performance and Fidelity Gains
Studios report that the new PSSR enhances both Fidelity and Performance modes.
Electronic Arts confirmed that Dragon Age: The Veilguard maintains stable frame rates while improving image quality. Similarly, Capcom showcased how Resident Evil Requiem benefits from better balance between performance and graphical fidelity.
These improvements aim to reduce common trade-offs between resolution and frame rate, a key challenge in high-end console gaming.
First Wave of Supported Games
Konami and Horror Titles Lead Early Support
Konami announced that Silent Hill 2 and Silent Hill F will be among the first titles to adopt the upgraded PSSR. The publisher highlighted smoother gameplay and greater clarity in environmental details, enhancing the atmospheric “beauty in terror” central to the franchise.
Cyberpunk 2077 Reverses Course
One of the most notable additions is Cyberpunk 2077. CD Projekt Red previously stated in 2024 that it had no plans for a PS5 Pro upgrade. However, the studio has now confirmed that the game will take advantage of the enhanced hardware and updated PSSR in the “not-too-distant” future.
Square Enix and High-Profile RPGs
Final Fantasy 7 Rebirth, one of the first games to demonstrate PS5 Pro capabilities, is also receiving the upgrade. Director Naoki Hamaguchi said players can expect a more immersive experience thanks to improved graphical quality and stability.
Other confirmed titles include:
- Control and Alan Wake 2 (Remedy Entertainment)
- Senua’s Saga: Hellblade 2
- Nioh 3 and Rise of the Ronin (Koei Tecmo)
- Monster Hunter Wilds and Dragon’s Dogma 2 (Capcom)
Together, these updates span multiple genres, from horror and RPGs to action-adventure and open-world titles.
A Strategic Step for PS5 Pro
The upgraded PSSR reflects Sony’s broader strategy of extending the lifespan and technical edge of the PS5 Pro through AI-driven enhancements rather than purely hardware-based upgrades. By deepening its partnership with AMD under Project Amethyst, Sony is positioning PSSR as a long-term competitive answer to technologies like NVIDIA’s DLSS and AMD’s FSR in the PC space.
The phased rollout and planned refinements suggest that PSSR will continue evolving, potentially becoming a core differentiator for future PlayStation hardware.
Editor’s Comments
The upgraded PSSR represents more than a visual enhancement; it signals Sony’s commitment to AI-assisted rendering as a foundational pillar of console development. As graphical demands increase and development costs rise, intelligent upscaling offers a cost-effective path to near-native 4K performance without sacrificing frame rate.
The inclusion of major franchises such as Cyberpunk 2077 and Final Fantasy 7 Rebirth strengthens the PS5 Pro’s value proposition. If post-launch refinements deliver consistent results, PSSR could narrow the performance gap between console and high-end PC gaming, shaping expectations for the next generation of hardware.




